(24/10/29) v.0.0.6 Release Notes:

- Addition of minimap system (mapped to M key)

- Completed town assets and cemetary assets

(24/10/09) v.0.0.5 Release Notes:

- New game systems: NPCs & Dialog: Hit 'E' while facing Blacksmith to initiate (barebones) dialog. 

- New assets: More Schitty assets. Schitty area cues Schitty music.

- Less draw-distance jank. Spawn waves are fixed. Collision jank to-be-addressed.

(24/10/04) v. 0.0.4 Release Notes:

- New game systems: Shops (Hit 'E' to trade with Schitty General Store); Win/Lose State (game ends at Day 14); Sleep (Hit 'E' on bunks to skip to next day) (Will restore health in next release... slipped my mind to do it this time...)

- New assets: Main St., Schitty, Trapper house

How to start:

1. Player 1 selects "Host" option.

2. Hosting address is displayed in lower left corner of the screen.

3. Player 2 enters hosting address in address entry box in main menu.

4. Player 2 hits 'Join'.

5. Have fun!

Controls:

WASD - Movement

Mouse - Aim

Left mouse - Shoot

F - Swap Axe/Pistol

E - 'Interact'

1-6 - Use hotkey items

Tab - Open inventory

Left mouse (Inventory mode) - Select item/Drop item

Right mouse (Inventory mode) - Drop single item

(Inventory mode is minecraft-style)

M - Minimap

Tips:

- Walk around the campsite!

- Shoot the red guys!

Notes:

- Build is Windows. Web does not support mouse-look; hence dispensed with exporting for web. Sorry... Do not hesitate to request MacOS build. Browser puts hurdles to DL

- Schitty is very barren. Did not properly scale size of Schitty site, and owing to that, did not finish placing assets.

- Used a friend's likeness for the avatar. The fish are in various states of completion; some good reference photos would go a long way.


Updated 23 days ago
StatusReleased
PlatformsHTML5
Authornicknavati
GenreAction
Made withGodot

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